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Halo 2: Live 360 in 720p! - console|
| (hx) 02:32 PM CET - Nov,10 2005 |
Bungie
confirmed the rumor that Halo 1 and Halo 2 will run at a higher resolution
on the Xbox 360:
A while back, Microsoft announced that the 360 would have some level of
backward compatibility. A handy feature for folks with big Xbox collections
moving into the future. We worked closely with that team to ensure that Halo and
Halo 2 both performed according to plan. That meant a lot of work for our test
team
To clarify, the "new" version of Halo or Halo 2 is simply the disk you have
already. Pop it into your 360 and it'll load up just like before. You will have
to log into Xbox Live to enable Halo 2's online functions, but both games will
work immediately.
But here's another bonus - the hardware in the 360 can do a lot of nifty stuff,
and specifically in the cases of Halo and Halo 2, it can display the graphics in
wide screen, at 720p, with full scene anti-aliasing. And it doesn't look kludgy,
artifacty or smeary like an upscanning DVD player. The best way to describe it
is that both games look like they're running on a PC at those resolutions
Now, to reiterate, we didn't redo any of the old textures or geometry - this is
simply the game you already own, running at a higher resolution. The results are
not miraculous, but for owners of HDTVs (or VGA monitors with the appropriate
cable) they are sweet.
Do they work on Live? Like we already explained, they work exactly as they did
before - that means System Link and split-screen for Halo, but - of course - no
Live play (just like before!) - and for Halo 2 - System Link, Xbox Live and
split screen as before. And yes, your existing Gamertag and Live Account will
work just fine. I should note that split screen in 720p has obvious benefits.
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