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Gothic 3 Q&A - interview|
| (hx) 09:48 PM CEST - Oct,26 2005 | Total Video Games has posted
a Q&A with Kai Rosenkranz and Stefan Berger as they talk about
Gothic 3, the upcoming RPG
sequel Piranha Bytes. Topics include low sales outside of Germany, new features
in Gothic 3, the game world, engine technology, interface. Here's a slice:
Would it be fair to say that in terms of sales and expectations so far
Gothic has not fared as well as you'd hoped, particularly outside of Germany?
The UK and USA market are ones you wish to crack so how will this be achieved
with Gothic 3?
Kai: In contrast to the German market, the Gothic series could admittedly
not grow beyond the 'sleeper hit' status in the UK/US. When Gothic 2 hit stores
in the USA, it was already more than one year old and could hardly compete with
visually impressive state-of-the-art-titles. Due to the poor marketing and the
significant trouble we had with our distribution partners, only a small group of
players knew the game existed at all, whereas in Germany we have a loyal and
devoted fan community. They enthusiastically spread the word about the game and
thus make up for the little marketing budget. Even though the Gothic series is
still not exactly widely known and popular in the US/UK, the international fan
community keeps growing. We support this development as much as we can. Gothic
compilations such as the 'Collectors edition' (which contains all the previous
Gothic products) will be available worldwide before the third part's release.
Apart from that, the mere product quality will rise considerably and thus enable
the game to compete with the international market.
Negative feedback from the fans has centered around the fact that the
games interface and controls have been somewhat clunky. So how will this be
changed/rectified for Gothic 3?
Stefan: I can promise there will be a lot of changes for the interface
and the controls. The interface of Gothic 1 and Gothic 2 focused for a console
version. But as we all know we never released a console version of the game. We
made a lot of control improvements from the 1st to the 2nd part of the game. For
part 3 we will again make the controls much easier. So we will have a drag and
drop inventory (inventory was one of the most criticized things from G1 and G2).
FYI,
Aspyr recently launched their product page for the North American release of
Gothic 2
Gold and has posted a pre-order link at Amazon .A quick check of
EBGames reveals a listing - so check your preferred retailer. The Amazon
link lists a ship date of Nov 7th, while EBGames lists the 14th. (thanks
RPGDot.com)
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