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 Dead or Alive 4 Interview (Xbox 360) - console
(hx) 12:52 PM CEST - Sep,29 2005
Gamespot has posted an interview with Team Ninja's head ninja, Tomonobu Itagaki, talking about Dead or Alive 4, their upcoming Xbox 360 fighter. Here's a taster:
GS: Tell us about the changes made to the game's speed and attack systems: is it just that the combo system changed? Or is it harder to do counters because it's much faster? Or did the timing change too?

TI: We redesigned all the motion. So as a result, the timing was changed. The motion data is changed but the combo system is basically the same. It's been improved upon, but it's basically the same. Making a sequel, or a series, you know, is like adding a new room to your house. And so you know, you keep some of the things the same. We're even changing like basic things, like, Kasumi's high kick.

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