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Elder Scrolls IV: Oblivion Interview - interview|
| (hx) 09:51 AM CEST - Sep,26 2005 |
Gamecloud
has conducted an interview with Pete Hines of Bethesda talking about
Elder Scrolls 4: Oblivion
(PC/Xbox 360), the fourth installment in the "Elder Scrolls" series. Here's an
excerpt:
Gamecloud - How will the AI and conversation systems for NPCs in Oblivion
work?
Pete Hines - Our new Radiant AI system allows for full 24/7 schedules for
every NPC and they also think on their own. We give them general goals to
accomplish and the NPC figures out how to accomplish it. Radiant AI allows us to
have that kind of advanced behavior on a massive scale. And that's the trick for
us, you may see something scripted in another game, and we have to figure out a
way to systemize that so we can do it on a large scale.
NPCs will engage in dynamic conversations in streets, in buildings... wherever they
run into each other. You can listen in on these conversations and pick up useful
pieces of info, new quests, or simply listen to them talk about a quest you
completed or are currently working on. When you talk to NPCs, you have a list of
topics you can ask them about. Any topics where they'll only tell you something
you've heard before will appear in grey so you don't have to bother asking them
again. The journal tracks everything useful for you automatically. There's so
much information in the game that we had to work really hard at making sure the
player never felt overwhelmed or that there was too much to try to remember.
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last 10 comments: | Sabot | (07:24 PM CEST - Sep,26 2005 ) | All ready pre-ordered it!
I hope that Bethesda can pull this off, since there is nothing out there that can compare to TES series. Since i finished Morrowind,Tribunal and Bloodmoon i'm craving for more! 8) | |
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