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 Titan Quest Interview - Part #1 - interview
(hx) 04:22 PM CEST - Sep,23 2005
RPG Vault has posted the first part of their two-part interview with Brian Sullivan (Age of Empires co-creator), the Lead Designer on Titan Quest, an upcoming action role-playing game set in the ancient mythical worlds of Greece and Egypt. Here's a taster:
Jonric: With respect to the player characters, what kind of system are you implementing? Can you play both genders and various classes?

Brian Sullivan: In Titan Quest, you can play as a male or female character. The game does not have fixed character classes such as warrior, mage or rogue. Instead, we have a flexible class system where you can create your own class by picking two mini-classes from eight possible options.

With this system, you will be able to create a class to really match your play style. If you want to be a warrior and throw fireballs, or be a warrior and have a healing pet, or just be a great warrior, you can create a class that supports that type of gameplay. This system adds a lot of replay value to the game and allows players to spend a lot of time thinking about, and experimenting with what class combinations work best together in a team.

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