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Supreme Commander interview - interview|
| (hx) 07:25 AM CEST - Jul,12 2005 | GameSpy
has posted
an extensive interview with Chris Taylor of Gas Powered Games as he talks
about Supreme Commander, their upcoming real-time strategy game that is
spiritual successor to Total Annihilation. Here's a slice:
GameSpy: Enough about the past. Tell us what Supreme Commander brings
to the RTS genre. What does it do different or how does it expand on existing
RTS fundamentals?
Taylor: As I mentioned above, we wanted to bring strategy into the
genre in a big way. In order to do this, we needed to rethink the way the player
visualizes the world. The ability to zoom in and out, to any level, made a lot
more possible. Our units can be absolutely huge, and can have a huge number of
weapon systems, and have crazy new levels of functionality. Fundamentally
speaking, we aim to change the definition of RTS games.
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