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 Fable: The Lost Chapters preview - preview
(hx) 02:07 AM CEST - Jun,29 2005
GameSpot has posted a preview of the PC version of Fable: The Lost Chapters. This 3rd-person role-playing adventure game from Peter Molyneux was released on Microsoft's console last September and was developed by Big Blue Box, which is owned by Black & White developer Lionhead Studios. The game is slated for release in November/Decemeber 2005. Here's a taster:
The new content in the PC version is literally a lost chapter that was cut from the Xbox version, so we can expect a slightly longer game as well. This new content includes nine new regions to explore, 16 new quests, new monsters to battle (including an impressive ice creature), new "expression" animations (such as the ability to play air guitar), new weapons, armor, and accessories (such as hats and other headgear), and the ability to create and import

The production values of Fable are certainly impressive, and it's undeniably a lush and colorful game. Microsoft dropped a bundle on the game's budget, right down to the impressive opening score by Hollywood composer Danny Elfman (Spider-Man, Men in Black, and Batman are among his many credits). Fable has a bright color palette (along with a large number of light bloom effects to give everything a warm look), a Disney-esque art style, and a fairly significant amount of voice acting. And, as expected, the PC version boasts higher-resolution textures, so everything looks better, as well as higher resolutions in general, so everything looks crisper. Another benefit of the PC version is much quicker load times, particularly when you transition from one area to another. On the downside, the PC version looks to keep the console-style save system, which automatically saves your progress as you reach certain checkpoints. There is no way, apparently, to manually save a game, so once you begin a quest, either complete it and wait for the next save point or be prepared to start the quest over again if you choose to quit out.

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