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 Elder Scrolls 4: Oblivion Q&A - interview
(hx) 03:33 PM CEST - Jun,20 2005
Telefragged has posted an interview with Producer Todd Howard of Bethesda talking about Elder Scrolls 4: Oblivion (E3 trailer), the fourth installment in the "Elder Scrolls" series. Topics include multiple character battles, XBox 360 Development, and graphics. Here's a taster:
Finger: The Xbox 360 is quite a unique piece of hardware when compared to modern PCs, since it basically has three CPUs working at all times inside a single chip. What challenges does this multiple-core architecture create for Bethesda and what is it like working with the Xbox 360 versus the PC?

Todd Howard: We see it more of an opportunity than a challenge. Multi-threaded code is not a new concept, you can do it on the PC easily too. But having a console now, that takes advantage of that, and is built for speed around that, it really opens up the possibilities of what you can do. 360 is a great system with great dev tools. We love it.

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