Updated:11:14 PM CEST Jun,06
(new)
66 lottery login
91 club
okwin
bdg game
55 club
(c) 1998-2026 Gameguru Mania
Privacy Policy statement
|
Battlefield 2 - GPU Performance - tech|
| (hx) 03:01 PM CEST - Jun,17 2005 | 
The chaps over at
TCMagazine take a look at another system scorcher: the soon to be released
Battlefield 2. Word is: "Mainly an online game with a bot-based single
player experience, EA's sequel to the popular Battlefield is a purebred PC game
which takes advantage of the day's most advanced shading and shadowing
algorithms, so much so that the recently released demo comes with a special beta
release of nVidia's Detonator series 70 drivers, version 77.30, to enable its
graphics technology on the newest cards. The Contenders: GeForce 5200, GeForce
6200, GeForce 6800, Radeon 9800, Radeon X700LE, Radeon x800xl and the Radeon
x850xt pe!"
Battlefield 2's rendering engine was purposefully weighed to have extremely high system requirements, so that it could remain competitive a goodly amount of months into the future, against whatever technical wizardry is coming next from the minds of those wonderful, quirky coders that crank out the games we love so much. The result is a game that is almost perfectly balanced in its requirements: modern power boxes will have a fairly smooth gaming performance at 1280x1024 with high detail settings, but the highest resolutions are out of reach to the means and intentions of the average gamer - remember that the PCI-Express test box ran on a ridiculously powerful dual-core 64-bit CPU that's not even out on the market yet, and a massively expensive GPU that currently 0wns all other graphics cards. Battlefield 2 manages to remain gorgeous and playable to power gamers, while leaving the hardware mainstream plenty of room to catch up.
|
|
last 10 comments:
|
|