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Star Trek Online Q&A - interview|
| (hx) 05:04 PM CEST - Jun,07 2005 | Star
Trek Gaming Universe has posted a Q&A with
Star Trek Online's
new executive producer Daron Stinnett:
[STGU] How do you think your past experience working on some extremely
popular Star Wars games will benifit the development of a Star Trek game, and
even more so, a massive multiplayer online game?
[Daron Stinnett] My experience at LucasArts taught me much about making
great licensed games. The key is to focus the game so that it pays-off on the
popular conception of what the license is all about. Too often, licensed titles
attempt to pay-off on fringe elements of the franchise and in doing so limit
their appeal to niche markets. Star Trek is a great license with a broad,
world-wide appeal. An MMO is the perfect, and perhaps the greatest opportunity
to fulfill the ideals of Star Trek in a meaningful and engaging way.
Building an MMG is a very exciting prospect for me personally due to the supreme
challenge they represent compared to other genres. An MMG is an ecosystem
comprised of human participants and open-ended gameplay. That puts MMGs on the
bleeding edge of interactive entertainment development and I'm really excited to
play a part. I'll bring a few things from my Star Wars experience to STO. One of
those things is my deep appreciation for the player community. I've learned that
relationship between a developer and the player community can be immensely
rewarding when you succeed at making a game that connects with players. For this
reason, I've always enjoyed making multi-player and PC games since they are
inherently connected to the player community. Also, I believe that central in
any successful MMOG is the fantasy fulfillment of living in an appealing world.
I remember my first experience with Star Wars fantasy fulfillment when I played
Larry Holland's X-Wing. It allowed me to step into the shoes of a Rebel pilot
and actually and experience what it might be like to fly an X-Wing. That
experience moved me and motivated every game I've made since. I see Star Trek
Online as a similar opportunity to realize my fantasy of experiencing Star Trek
and to share that experience with others.
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