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Civilization IV Interview - interview|
| (hx) 09:53 AM CEST - May,18 2005 |
PC.IGN
has conducted
an
interview with Firaxis senior producer Barry Caudill as he talks about
Civilization IV, the upcoming
game in Firaxis' strategy game serie. Here's an excerpt:
IGNPC: Culture was a pretty new concept when it was introduced in Civilization 3. Has that mechanic found its way into the sequel? Have there been
any changes to it?
Barry Caudill: Yes, culture is alive and well in Civilization 4 but it
has been tweaked a bit. One of the ways is somewhat mechanical in nature. In
Civilization 3, you were always guaranteed a minimum level of cultural expansion
when you planted a new city. That is not the case in Civilization 4. You will
have to develop your culture or risk being enveloped by a larger neighbor. This
leads to the interesting possibility of creating a Luxembourg or Switzerland
completely engulfed by another Civ's borders. We also tweaked Civilization 3's
luxury slider and turned it into a culture slider. Raising the culture level
makes people happier and helps produce more culture for your entire Civ.
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