Gameguru Mania Updated:11:06 PM CEST Jun,04
AR Wallet

66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2026 Gameguru Mania
Privacy Policy statement
SEARCH:
 Civilization IV Interview - interview
(hx) 09:53 AM CEST - May,18 2005
PC.IGN has conducted an interview with Firaxis senior producer Barry Caudill as he talks about Civilization IV, the upcoming game in Firaxis' strategy game serie. Here's an excerpt:
IGNPC: Culture was a pretty new concept when it was introduced in Civilization 3. Has that mechanic found its way into the sequel? Have there been any changes to it?

Barry Caudill: Yes, culture is alive and well in Civilization 4 but it has been tweaked a bit. One of the ways is somewhat mechanical in nature. In Civilization 3, you were always guaranteed a minimum level of cultural expansion when you planted a new city. That is not the case in Civilization 4. You will have to develop your culture or risk being enveloped by a larger neighbor. This leads to the interesting possibility of creating a Luxembourg or Switzerland completely engulfed by another Civ's borders. We also tweaked Civilization 3's luxury slider and turned it into a culture slider. Raising the culture level makes people happier and helps produce more culture for your entire Civ.

last 10 comments:
 Add your comment (free registration required)