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 War World interview - interview
(hx) 09:53 AM CEST - Apr,25 2005
Computer Games Magazine has posted an interview with Morten Brodersen and Johnni Christensen of Third Wave Games as they talk about War World, their upcoming downloadable mech action game. Here's a taster:
Computer Games - What makes this game stand out from the many other mech action games that have been released in the past?

Johnni Christensen - War World feels quite different from most old school mech games. Where a lot of mech games are very slow, War World is extremely fast,with seriously fast gameplay. It's also easier to get into than a lot of mech games, but challenging to master. It uses a 1st person shooters style control system making it easy for everybody to pickup and play the game without having to think twice about how it works.

Morten Brodersen - The multi-player game is a completely new experience. The first time Johnni and I played War World online with access to all weapon systems we were screaming and shouting, felling such a rush controlling all that firepower in a multi-player game. Now going back to old school 1st person shooters feels kinda funny because you only have one weapon and it isn't that powerful. Even a traditional grenade launcher or whatever doesn't even come close to matching a fully armed mech loaded with a fast shooting grenade launcher, a target seeking missile launcher, 2 huge miniguns and ALL of them shooting at the same time while the mech is moving like lightning. I would love to enter a Counter Strike game with a fully loaded War World mech. Imagine the face of a Counter Strike player as he runs around a corner and come face to face with a fully armed War World mech :)

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