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Source Engine & CS: Source Updates - briefly|
| (hx) 09:35 AM CEST - Apr,06 2005 | There's been
a new update released last night that addresses a number of bugs in CS:
Source and the Source engine. In addition to all the bug fixes, this update adds
SourceTV, presumably the Source version of the tried and true HLTV.
Counter-Strike: Source
- Enabled support for SourceTV
- Fixed a rare bug that caused some bullet impacts to be counted twice
- Improved map overview support
- The message of the day file is now required to be in the main game directory
- Fixed an issue with player names being out of sync with the server
- Fixed "purple checkerboard" problem for Message of the Day scrollbars
- Fixed some localization issues related to player chat
- Death notices are no longer displayed while blind
- Death notices retain the correct team color even if the player quickly changes
teams
- Bots immediately change their names to match the bot_prefix when it changes
- Bots join dedicated servers immediately if the bot_quota is nonzero
- Fixed bug where bots would repeatedly fail to join with an invalid Steam ID
- Added mp_logdetail at the request of server administrators
Source Engine
- Player sprays now persist through round restarts. The number of rounds a
spray survives is determined by r_spray_lifetime
- Fixed a bug causing the first message from a plug-in message to be colored
incorrectly
- Consistency checking is now skipped during demo playback
- Added sv_visiblemaxplayers
- Fixed timing precision error causing slower framerates on servers running
continuously for more than a few days
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