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 Gods and Heroes Preview - preview
(hx) 07:22 PM CET - Mar,15 2005
GameSpot, GameSpy and WarCry.net have posted their previews of Gods and Heroes, the upcoming Roman mythology themed fantasy MMO game by Perpetual Entertainment. Here's an excerpt:
Gods & Heroes will have a very heavy focus on quests that would make sense in an ancient Roman setting, considering that Rome's primary political enemies were Gauls, Samnites, and Visigoths, and that its goals include expansion into new territory as well as protecting its borders. The game is expected to feature some 1,250 quests at launch. Many of these quests will require you to seek out specific characters in order to initiate them, and all of them will be given context; rather than simply tasking a player with killing a bunch of monsters for the sake of it. Gods & Heroes' quests will also involve your character's creation of a retinue; you'll be able to hire on a squad of up to eight different characters (who themselves may be archers, swordmen, or belong to other character classes) that can be given strategic orders and even placed into formation before sending them off to battle. You'll even be able to customize their colors and standards.

These military companies should make solo play a very viable prospect (a mission to defeat a small clan of barbarians is much more approachable with eight stout soldiers behind you, after all), and will make group play take on a completely new dynamic of large-scale company-versus-company battles that may involves as many as 200 characters onscreen at once. These battles will be made manageable thanks to the game's heavy reliance on "dynamic content"--that is, instanced areas where individual players (and their invited friends) can stage their own battles. In fact, the game will actually have "replayable arenas"--instanced areas that will be less like a static role-playing quest and more like a first-person shooter level, where you'll be able to do battle again and again.

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