Updated:09:14 PM CEST Jun,03
(new)
66 lottery login
91 club
okwin
bdg game
55 club
(c) 1998-2026 Gameguru Mania
Privacy Policy statement
|
Steam Updates Released - briefly|
| (hx) 01:27 PM CET - Mar,10 2005 | Valve have released
a
pretty big Source update. The changes affect Counter-Strike: Source, the
Source Engine server changes, and upgrades to the Source SDK. The update will
be applied automatically when your Steam client is restarted. The specific
changes include:
CS:S
Fixed an issue which was affecting player movement prediction
Stopped players on de_dust2 being able to hide inside of rocks
Added clipbrushes to de_train to prevent players from reaching certain
areas
Enabled bots to navigate their way out of the carts in cs_compound
Source Engine (game server changes)
Added "stats" command to print the current cpu usage, players and net
bandwidth in use
Fixed rcon responses to properly reflect request id's
Added rate-limiting to connectionless queries to prevent flooding (as
in HL1, the rate-limiting is controlled via the cvars:
sv_max_queries_sec, sv_max_queries_sec_global, and
sv_max_queries_window)
Removed sv_allowlocalquery cvar
Source SDK
Added Snow and rain materials
Added qc_eyes.exe
Made various improvements and fixes to .FGD files
Fixed an issue in Vrad which was causing visible artifacts when
lighting very large objects/areas
Fixed an issue in Studiomdl which was allowing bad $modelnames to be
used
Fixed the "cordon" texture used by Hammer
|
|
last 10 comments:
|
|