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 Battlefield 2 Interview - interview
(hx) 09:05 AM CET - Feb,14 2005
Fansite TotalBF2.com informed us they have posted a translated interview with DICE Lead Designer Lars Gustavsson, as he talks about Battlefield 2, the upcoming multiplayer shooter sequel for publisher Electronic Arts. They also have recieved 2 exclusive screenshots which look awesome! Here's a taster:
NR: Is there anything that you want to add which may be good to know for all the BF2 fans?
DICE: I could add that the whole team follows the community's requests on the Internet and we listen very well about what is being discussed. We really appreciate your interest and we will do our best to deliver a game that everyone will enjoy.
The weekday's here at the office is for the moment very hectic and one game test solves the other one where we are trying to get answers about everything from system requirements to balance issues. The funny part is that our test becomes more and more advanced and people have harder to step up from their chair after they have fought with their squads in intense battles. The new system with Medics which can give health and revive, support soldiers giving ammunition and engineers repairing has really increased the teamwork within the game.
We have really worked hard the last weeks on the "feeling" in infantry battles and succeeded to ring-in some nuts to crack. In short, it's beginning to become a game and we think and hope that you will like it as much as we do. Now I have to quit since we have a 64-player test going on. Today with me and my squad, with help from our commander and the other members, make sure to capture the city "Karkand" which will not be an easy task.
Over and out...

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