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Battlefield 2 Interview - interview|
| (hx) 09:05 AM CET - Feb,14 2005 |
Fansite
TotalBF2.com informed us they have posted
a translated interview with DICE Lead Designer Lars Gustavsson, as he talks
about Battlefield 2, the upcoming multiplayer shooter
sequel for publisher Electronic Arts. They also have recieved 2 exclusive
screenshots which look awesome! Here's a taster:
NR: Is there anything that you want to add which may be good to know
for all the BF2 fans?
DICE: I could add that the whole team follows the community's requests on
the Internet and we listen very well about what is being discussed. We really
appreciate your interest and we will do our best to deliver a game that everyone
will enjoy.
The weekday's here at the office is for the moment very hectic and one game test
solves the other one where we are trying to get answers about everything from
system requirements to balance issues. The funny part is that our test becomes
more and more advanced and people have harder to step up from their chair after
they have fought with their squads in intense battles. The new system with
Medics which can give health and revive, support soldiers giving ammunition and
engineers repairing has really increased the teamwork within the game.
We have really worked hard the last weeks on the "feeling" in infantry battles
and succeeded to ring-in some nuts to crack. In short, it's beginning to become
a game and we think and hope that you will like it as much as we do. Now I have
to quit since we have a 64-player test going on. Today with me and my squad,
with help from our commander and the other members, make sure to capture the
city "Karkand" which will not be an easy task.
Over and out...
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