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Psychonauts Interview - interview|
| (hx) 09:04 AM CET - Feb,04 2005 | PC.IGN
has conducted
an
interview with Double Fine's Tim Schafer (the guy who worked on Day of The
Tentacle, Curse of Monkey Island, and Grim Fandango) as he talks about
Psychonauts, their upcoming action game for publisher Majesco. Here is an
excerpt:
IGN: For people who haven't been wise enough to follow your game, can
you give us a summary of Psychonauts?
Tim Schafer: Psychonauts is the story of this kid named Raz, who's a
psychic. He busts into this training camp for the Psychonauts, who are
international secret agents who use their paranormal abilities to do spy work.
This mystery starts to unfold at camp where kids start disappearing and he
uncovers this plot by this crazy madman to steal all the psychic brains of all
the kids at camp and turn them into these weapons of mass destruction and take
over the world. Raz has to get back all the brains.
The really interesting thing about the game is the way he does that is -- his
most important psychic ability is the ability to telepathically jump into
someone's mind. And those are the levels for the game. He jumps into their
imaginary world and runs around. The idea for the game came from, when you see
some crazy person or just your friend who is a weird character, and you're like,
what is it like inside their head? That crazy guy's talking to himself on the
street, who's he talking to? My friend who thinks everything's about him, in his
world is he like at the center of this crazy universe? You just try to visually
imagine it and in Psychonauts you get to jump around in the world and explore
it.
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