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Still Life preview - preview|
| (hx) 09:05 AM CET - Jan,21 2005 | IGN
has posted a new hands-on preview of
Still Life, the
upcoming 3D horror adventure game from Microids and Dreamcatcher. The game is
scheduled to ship to stores in mid-April. Here's a taster:
Gameplay is fairly standard for adventure titles, though as with most games, this one will have its twists. For instance, conversational strings can come from two sides. When initiating dialogue with an NPC, players can choose to have Victoria use personal dialogue or business dialogue. Characters will respond differently to different styles of speech, so choosing the right one to get the needed information should provide some interesting answers. There are no punches pulled with language as you might expect after all of the blood, so gamers can expect fairly mature conversations with decent dialogue to sink them even farther into the mystery.
Much of the crime solving will involve considering both clues and tools found through the game, but will most likely be pretty common sense. For example, in the first area of the game, Victoria is told to go gather evidence from around the crime scene while her colleague is working on the body. After picking up tools from the crime scene kit, it'll be up to her to search the apartment for clues. Not only will she be able to collect blood samples of the floor, but will also be able to use the nifty CSI style to expose words written in blood and then cleaned off on the walls. Using the spray and a blacklight filter for the lighting brought in by the police, words appear on the walls spelling out the mental state of the murderer that is committing the crimes.
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