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 Brothers In Arms MP Preview - preview
(hx) 01:58 AM CET - Jan,14 2005
GameSpot has posted a multiplayer impressions of Brothers in Arms, based on playing an Xbox version of the upcoming WWII tactical shooter that will also be released on the PS2 and PC. The game should be available sometime in late February or early March 2005. Here's a taster:
The second mission that we played was In the Trenches. The Americans must destroy two German antiaircraft guns in a field. The field is dominated by trenches, so it's less of a job for short-range weapons, like submachine guns, and more suited toward rifles. Poke your head out of a trench for too long, and someone will draw a bead on it. The Germans can decide whether to defend both guns equally, or they can concentrate their defenses around just one of them. The Americans can try to push their way through the trenches, or they can have one team provide a distraction while the other leapfrogs around the perimeter, which is dominated by thick hedgerows. It makes for a pretty intense game, especially with the Germans falling back in desperate defense of the gun while the Americans try to charge in, guns blazing. Both sides will likely throw lots of grenades in this mission, so you'll encounter huge clouds of dirt in the air, as well as smoke, from the explosions. This can make the final assault pretty chaotic...and fun.

last 10 comments:
xxxx(05:30 AM CET - Jan,14 2005 )
blah xbox.. from some recent magazine shots of the game, this is yet another game it seems the greatly cut the graphics quality. Looks like another COD with rather bland graphics. imho.

CaptStar(06:12 PM CET - Jan,14 2005 )
XXXX, believe me, pics dont do justice to gfx.
Xbox looks awesome. Pictures dont to justice to how the Xbox looks and runs.
Plus, this is the one game im really looking forward to to getting next month on my Xbox.

xxxx(02:28 AM CET - Jan,15 2005 )
Oh I will still likely get it, just hope it is better than CoD. Who am I to talk, lol, I still play CoD on and off, lol, and bought expansion, doh... :oops: i'm mapping for Source right now and working on modeling. HL2 is pretty much my nightly habit these days. Despite the huge amount of bugs, it's still fun to play.

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