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 Star Trek Online Q&A - interview
(hx) 09:57 PM CEST - Sep,08 2004
PC.IGN has posted a Q&A with Perpetual Entertainment's CEO Joe Keene and President Chris McKibbin as they talk about the newly revealed  Star Trek MMORPG which is slated to be finished sometime in 2007. Here's an excerpt:
IGNPC: What are you guys hoping players will experience with Star Trek online game?

Chris: The first thing I hope they experience is the immersive experience of being a character in the Star Trek fiction. I think there will be multiple paths of evolving a character and as that character progresses and explores the entirety of the Star Trek property we want this game to match the themes of Star Trek which are exploration, community and communication, encountering challenges both known and unknown while working together with others to overcome them.

The game mechanics through that we hope to realize what you see in the shows in the movies that there is fast action combat, dangerous and difficult situations, ship to ship combat, universe lightship exploration and we believe that there's a core number of mechanics that allow those types of experiences. We also believe that players will also create their own balance of what they want to do whether that's creating communities in space stations or on planets, adventuring with their friends, or battling aliens and dangers.

One of the things we're excited to find out as we tune the game and go through alpha and beta is to see where people really want to spend their time.

Joe: I think the thing that we hope most to deliver to gamers is really the heart and soul of the Star Trek franchise which is exploration, adventure and action. We think those kinds of games are overdue in the MMOG market.

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