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 Sahara Game Interview - interview
(hx) 10:56 AM CEST - Sep,01 2004
HomeLAN has posted an interview with Jacob Hawley and David Howe of TKO Software as they talk about Sahara, their upcoming movie based action-adventure game for PC and console, which is also based on the Clive Cussler novel. Here is a slice:
HomeLAN - What can you tell us about the game's graphics engine and its features?

David Howe - The current incarnation of Sahara was done using TKO's proprietary LiquidFX engine which is still in development. LiquidFX is TKO's cross-platform game engine packed with cutting-edge technology, and has been in development by a team of dedicated engineers for over a year. The engine features DOOM 3-style lighting and shadows, sophisticated real world physics, and an intuitive build interface co-developed by leading engineers and designers.

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