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Counter-Strike Source Interview - interview|
| (hx) 02:47 AM CEST - Jul,17 2004 | CSNation
has posted
an interview with Jess Cliffe of Valve Software as he talks about
Counter-Strike: Source, the Half-Life 2 engine port of the gaming classic. He
confirmed that Counter-Strike: Source is the only multiplayer game shipping with
Half-Life 2. Here is a taster:
CS-Nation: What changes have been made to the maps ported to CS: Source?
Jess Cliffe of Valve Software: The texture resolution for maps has quadrupled. We can now also add a 3D skybox so maps can look as though they span miles. This serves to make levels less like an arena and more like a realistic location. In addition, designers have the flexibility to specify whether a prop is static, physics, or client side debris. We can also take advantage of features such as normal mapping and specularity in order to give textures extra depth and reflectivity.
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