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JA3D & JA3 news - briefly|
| (hx) 02:20 PM CEST - Jun,10 2004 | Here are more Jagged
Alliance 3D and
Jagged Alliance 3 bits translated from
MISTland's Russian forum
(thanks RPGCodex):
- JA3D will use an updated graphical engine of
Alfa: Antiterror, MISTland's other tactical game. However, AI and other
game logic will be developed from scratch.
- The project leader will be Yaroslav Astakhov, who is also the project
leader for Alfa.
- Tactical features of JA2, such as movement, shooting, concealment, etc.,
will be preserved and even expanded.
- JA3D will not be turn-based outside combat like Paradise Cracked
- The weapons list will be expanded compared to UB. More heavy weapons are
promised, but sci-fi weapons, like rocket rifles, are not planned.
- Strategy First has considerable creative control over the project
- The emphasis of this project will be on great looks and entertainment, as
opposed to being aimed at the most hard-core fans (Wildfire was cited as an
example of the latter).
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