For those of you hardcore PC purists, mouse and keyboard controls will be available in the PS3 version through the USB ports on the front of the machine. In addition, the Sixaxis controller will get its usual nod and the motion sensor can be used to control where you look. The Sony rep apologized for it not being accessible on the demo I was playing, and he suggested that it was actually very accurate once you got the hang of it. As far as graphical appeal, the game looks at least as good as Gears of War or Doom 3 with glitzy lighting galore. Judging from the level that I played (a space station sort of thing), Unreal's classic quality level design is in full effect. A large map with both huge open areas and tight claustrophobia-inducing corridors was strewn with chokepoints, cover and shining neon doodads. With strange glowing tubes and other bits of high-tech machinery coating nearly every surface, the whole package was really incredibly striking. All this, the framerate was still sky-high.
#Unreal - game resources - unreal burning now?!