After the presentation, the real fun began as Malcolm ran out into the street and started blowing people away in the new Conquest mode of play. Conquest is being described as a mix between both assault and onslaught. It has the feel of onslaught with the vehicles and scope, but has objective based gameplay as in assault mode. The cool thing is how the game keeps moving back and forth among the two sides. Both sides have objectives to complete so that it's not a strictly attack and defend game. The teams will each have their own separate objectives, but more than that, they'll have options for how they approach them and how they defend the objectives the other team is trying to hit.
#Unreal - game resources - unreal burning now?!