StarCraft 2 Now A Trilogy - briefly
(hx) 12:12 PM CEST - Oct,11 2008
- Post a comment Blizzard today announced that
StarCraft II will be
released as a trilogy of separate games, each concentrating on one of the
universe's three factions. The expansions will be chronological and will go in
the following order; Wings of Liberty (Terran), Heart of the Swarm (Zerg), and
Legacy of the Void (Protoss). This unexpected move was a result of the design
team's ambitions to create an "epic" feel for each campaign. Blizzard VP of Game
Development Rob Pardo explained that separate expansions will allow for more
in-depth and longer campaigns for each race rather than a truncated version that
would occur with a single release.
Kotaku posted an interview with StarCraft II producer Chris Sigaty,
outlining the thinking behind releasing the game in three parts and adding some
detail as to what to expect in each. Here's an excerpt:
Each new single player campaign will come with upgrades and changes to the multiplayer. The main difference here is that instead of giving you a tacked-on extension of the single-player experience as you often find in an RTS expansion, each title comes with a fully realized campaign. Chris explained that each of the three installments would play a bit differently as well, with different meta-game types in each. The initial campaign would feature Terran Jim Raynor, with a meta game that involves upgrading technologies. The second focuses on the Zerg, with a meta-element involving diplomacy. I mentioned Star Control, and Chris said that that sort of gameplay element had been discussed.
|