PCG: How are commerce and combat set up in the game? And how will players gain experience and level? I assume they will all start as Ensigns. GRD: That's four questions! A player starts as a cadet, but as he completes missions and gains experience, he'll advance both his skills and his rank. Of course, command of a ship doesn't come automatically; a player will have to put forth considerable effort to gain a commission. Combat is divided into ship vs. ship and ground dynamics. Ship combat is strategic and dependent on all departments working together. Ground combat is an action-packed FPS experience. And they both come together in the PvP game dynamic (introduced in the holodeck), which is quite compelling.
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