S.T.A.L.K.E.R.: Legends of the Zone Trilogy – Enhanced Edition Patch 1.3 Release Notes What's New QoL Feature: Added quick slots for Shadow of Chornobyl (SoC) and Clear Sky (CS), functioning the same as in Call of Prypiat (CoP). Open the settings menu Proceed to "Game" tab Use "Enable quick slots" checkbox to toggle the quick slots Fixed mouse simulation gyroscope support for better experience on Steam Deck Added auto-switching between gamepad and keyboard input on consoles Bug Fixes Fonts: Major overhaul to make fonts more familiar to veteran stalkers and increased font size for better readability on Steam Deck. Fixed incorrect animations for bolts and knife. Fixed sky blurriness issue. Updated application icons. Adjusted artifact spawn chances. Fixed FSR sharpness slider being always active. Corrected overlapped textures on energy drinks. Fixed hand animations for SEVA suit. Resolved issue where stash information was given twice from different corpses, duplicating contents. Standardized Control_inertion_factor across all weapons. Fixed achievements not triggring without deleting progress_data.ltx. Eliminated "NPC doesn't have enough money" error when selling many items to NPCs with infinite money. Applied multiple console-related fixes. Addressed most frequent crashes. Enabled binding for side mouse buttons. Fixed optic sights for 16:9 aspect ratio. Corrected key binds for PDA [SoC]. Fixed several HUD visual issues [SoC]. Restored input functionality after using quick slot attachment with disabled quick slots [SoC]. Fixed HUD overlaps for health and armor bars [SoC]. Added missing Wild Territory section to minimap [SoC]. Ensured unique suit effects function correctly [SoC]. Enabled ESC key to close inventory context menu [SoC]. Fixed "START" button on controller closing dialogues [CS]. Resolved stash info purchase and save/load issues [CS]. Corrected Exoskeleton upgrade descriptions [CS]. Fixed Mipmap bias option altering antialiasing when changed via controller [CS]. Removed persistent stash markers after looting when info was gained twice [CS]. Fixed UI issues in menus [CoP]. Prevented picking up quest items multiple times [CoP]. Corrected localization inconsistencies [CoP]. Fixed "Intermittent psy-emissions" quest issue where quest controller didn't spawn if the player had already looted the artifact [CoP]. Adjusted ammo and fire mode text alignment [CoP]. Fixed Rookie Village stalkers permanently hiding in ambush after "Protect the Rookie Camp" quest [SoC]. Enabled custom names for manual saves [SoC/CS/CoP]. Prevented dropping trader inventory items using the Drop key (G by default) [CS]. Various stability improvements and minor fixes.