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 Gameguru Mania News - Feb,07 2018 -  
Exploring the limits of real time rendering - briefly
(hx) 05:52 PM EST - Feb,07 2018 - Post a comment / read (3)
Former DICE artist, Ren, has shared a video for his amazing forest project. This project shows the graphical capabilities of Unreal Engine 4 and explores the limits of real-time rendering. Ren aims to release a tech demo that combines Scifi, AI, robotics, nature and a story as a first introduction to the universe he is shaping in the near future. This will be a playable experience showcasing that developing high-end 4K graphics is the future, and this tech demo will ignore performance, memory, technical limitations and will purely focus on getting closer to photo realistic visuals.

last 10 comments:
El_Coyote(10:39 AM EST - Feb,08 2018 )
A namechange from unreal engine to real engine is required soon.

Csimbi(11:11 AM EST - Feb,08 2018 )
These don't look so plastic anymore, but I can only guess how large those textures are.
They work well on small-scale like those few leaves, but show me a lush forest where no two leaves are identical.
Probably just the textures will be 8G+ (for a single patch of forest).

El_Coyote(04:02 AM EST - Feb,09 2018 )
unless its procedurally generated

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