C&VG: So what are you up to at the moment? Noah Berry: These days, towards the end of Oblivion's development, I'm spending the bulk of my time trying to finesse and optimise any and all environment artwork I've created before we begin to freeze game assets. Cyrodiil's landscape is a vast swath of land and it's no small task making sure that every bit of it is lush, dense and as polished as it can be. I use any remaining time I may have in the evenings to try and lovingly squeeze in last-minute detail art and polish. These small additions (anything from a colour variation to small ambient wildlife) can be quite rewarding to implement, as they add much more life and richness to gameplay spaces.
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