Computer Games - How will the magic system in the game, including the new "Hero Powers" be worked into the sequel? Kevin Lambert - Powers are especially potent abilities that your characters can use during combat. Fighters have power attacks that can stun enemies, archers can shoot an arrow through a row of monsters, and mages can create devastating explosions that blow up everything. After a character uses a Power, it takes a little time before he can use a Power again. He's still free to fight, cast spells, and drink potions while he's recovering. He just can't use Powers until he recharges. Characters acquire a Power when its requirements on the skill tree are met. The magic system is an extension of what we developed in the original Dungeon Siege, and at every turn, we have pushed the variety of the spells and visual effects to the limits.
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