The Call of Duty: Ghosts DLC season closes out with Nemesis, which introduces four new multiplayer maps, each featuring a unique Field Order, and includes the fourth and final entry, and epic conclusion to Extinction's episodic narrative with "Episode 4: Exodus." The four new, small-to-medium size multiplayer maps in Nemesis are designed specifically for Call of Duty's distinctive, fast-paced, gun-on-gun gameplay. "Goldrush" - Set in the Southwest United States, this abandoned gold mine's network of tunnels and perilous shafts create the ideal setting for medium to long range combat. "Subzero" - A hastily evacuated submarine base in the frigid Canadian outpost - with control room, submarine pen and research facilities - harbors a mysterious terror that will decimate opponents in this medium-sized map. "Dynasty" - Multiple pathways crisscross this lakeside Chinese village surrounded by picturesque mountains, vivid gardens, and spectacular architecture - a serene environment that is anything but Zen-like. "Showtime" - A sadistic reimagining of "Shipment" - the smallest map in Call of Duty history and fan-favorite map from Call of Duty 4: Modern Warfare. Closing out Call of Duty: Ghosts final DLC Pack is the dramatic conclusion to the game's episodic Extinction narrative. "Episode 4: Exodus" follows the CIF Unit's harrowing escape from the alien underworld and the successful recovery of Dr. Cross and the cortex, with the team now tasked with fighting off the Cryptid army's siege of the last bastion of human resistance. Your mission is to get key personnel to safety by restoring power to the shuttle and then launching it to a low Earth orbit space station. "Episode 4: Exodus" gives players unprecedented control of their escape route - choose your path, gather new intel, craft new weapons - and introduces the deadliest of Cryptid enemies with a range of lethal powers, including mind control and psionic attacks - the Ancestors.
Cyberpunk 2077 - In Cyberpunk 2077, the player will be thrown into a dark future. The metropolis of Night City is a stage set to tell the tale of one individual, raised on the streets, who tries to lift himself up from the gutter and find a way to survive amongst boostergangs and megacorporations in a city of filth and sin. Drugs, violence, poverty and exclusion haven’t disappeared by 2077, as people stayed they were for centuries – greedy, closed-minded and weak. But not only ghosts of the past trouble mankind, but new issues have appeared. Psychos go on rampages and the streets are filled with junkies addicted to a new form of entertainment – the braindance, a cheap way to experience the emotions and stimuli of someone else, someone living a more exciting life. (1007 hits) ZombieBall - Be prepared for heroic adventures, guide the little hero through mystic levels filled with beasties, silly beasties, bats that bark, bubs, monsters, ghosts and grave danger. Take it easy, you've got the power of the ZombieBall to defeat the dark! (942 hits) Cross Fire - Cross Fire is an online military first-person shooter for the PC, developed by SmileGate and Neowiz, and co-published by G4BOX and Wicked Interactive. Players assume the role of either a Black List or Global Risk mercenary, and then join an online team that must work together to complete objective-based scenarios. Cross Fire's flagship feature is its "Ghost Mode", which puts one team in possession of top-secret cloaking technology, rendering them invisible to the opposing team. This team of "ghosts" is armed only with knives, and must stealthily track and hunt the enemy team. This mode is exclusive to Cross Fire and no other mode exists quite like it in any other first-person shooter. (655 hits)