Since this press build was basically more of a tech demo than what the final game will be like, it's hard to evaluate the actual gameplay of Call of Juarez at this stage We can talk about the graphics engine which is using Techland's own Chrome engine as its basis. We were very impressed with the character models in the game which were highly detailed and contained facial animation that was very expressive. Even though the characters talked in Polish (with English sub-titles) the lipsynch was dead on the money. In the first level when we were battling out with the renegade miners, we saw character duck around objects and even move objects to protect themselves. Indeed you can also pick up objects a la Half-Life 2 and even use them to access areas like the top of town buildings that you would be able to do normally.
#Call of Duty - game resources