Does that mean it's not going to have single-player? No, that's something we've obviously heard loud and clear that is important to people. The beauty of free-to-play, is that we can adjust and adapt to what we're hearing as opposed to, 'I'm sorry, it's two months from ship and it is what it is.' It's a very different model because you don't have to build as much. You build in response to your audience.
Darkwind - turn-based auto combat MMOG, not to be confused with Darkwind Online - new free-to-play sandbox system within the game, is targeted at those players who enjoy the challenge of PvP but wish to play combats without the requirement to build up their own resources in a persistent game-world. Players choose the map, the precise vehicle configurations and the characters involved, selecting from 52 types of chassis, 57 types of weapon, 19 types of engines and 47 wilderness maps (1238 hits) Battle for Graxia - free-to-play game (933 hits)