Patch v1.01 - Fixed in issue that caused the Multiplayer Browser to become unresponsive. - Fixed an issue where some game controls were not available to be rebound within the Options menu. - Fixed an issue with increasing performance degradation on servers. - Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay. - Fixed a crash with rebinding LMB - Fixed a problem that caused environment mapping to not appear on reflective surfaces. - Fixed a crash that happened when a client picks up a kit that doesn't exist anymore. - Fixed a problem with AI when the game was paused for a long time: bots would become unresponsive and also shoot more accurately. - LOD distances tweaked on certain objects.
#Battlefield - game resources