Issues Resolved in Catalyst Software Suite 6.2: BattleField 2 Special Forces: A blooming or ghosting effect is no longer noticed when playing the game in night vision mode. Further details on this resolved issue can be found in topic number 737-21648 City of Heroes: Running Shadertest 7 no longer results in slow performance being noticed. Further details can be found in topic number 737-21463 Dragonshard: Playing the game under Windows XP Media Center Edition with CrossFire™ enabled, no longer results in the screen becoming out of sync, and a scrolling display image occurring shortly there after. Further details on this resolved issue can be found in topic number 737-20975 Fable: The Lost Chapters: Playing the game under Windows XP MCE may result in the shadows found within the game appearing jittery, when the desktop resolution is set to 1024x768 32bpp, and all the game options are set to default. Further details on this resolved issue can be found in topic number 737-21184 Half-Life2: Enabling Catalyst AI no longer results in the outer edges of the water appear dark or black in color. Further details on this resolved issue can be found in topic number. 737-21649 Pacific Fighters: A stuttering effect at certain levels of the game is no longer noticed when playing the game with CrossFire enabled. Further details on this resolved issue can be found in topic number 737-21650 The Fall: A VPU Recover event or the operating system failing to respond no longer occur when playing the game. Further details on this resolved issue can be found in topic number 737-21651 World of Warcraft: Pixel corruption is no longer noticed when playing the game on systems containing an ATI Radeon X1600 series. Further details on this resolved issue can be found in topic number 737-21652
no records found