Issues Resolved in Catalyst Software Suite 5.11: 3DMark05: Running the application under Windows XP MCE with CrossFire enabled no longer results in a warning message being displayed when closing the application Battlefield 2: Playing the game under Windows XP with an ATI Radeon 9200/9250 series no longer results in the operating system failing to respond Call of Duty: Starting a single player game at any skill level no longer results in the operating system failing to respond when using an ATI Xpress 200 series product City of Heroes: Playing the game under Windows XP Media Center Edition no longer results in display corruption being notice when attempting to task-switch between the game and the desktop Doom3 Resurrection of Evil: Playing the game under Windows XP MCE with CrossFire enabled and Catalyst® A.I. disabled no longer results in scissor mode corruption being noticed Doom 3 Resurrection of Evil: Playing the game under Windows XP MCE with CrossFire enabled no longer results in ghosting effect being noticed FarCry: Installing the 1.32 patch for the game followed by changing the lighting quality no longer result in corruption being noticed when reaching a certain point in the game F.E.A.R.: Playing the game under Windows XP using an ATI Radeon X1800 no longer results in poor performance being noticed Max Payne 2: Playing the game under Windows XP with CrossFire enabled no longer results in a loss of sync being noticed Neverwinter Nights: Installing the 1.66 patch along with Shadows of Undertide and Hordes add-ons no longer results in features of the game being missing when using an ATI Radeon® 9600 SE Quake 4: The fire effect no longer becomes corrupt after using GLSL Serious Sam: Two directdraw samples are no longer displayed as a blank screen Windows Movie Maker: Inputting the video source from the S-Video connector, and using the application to capture from source, no longer results in the Windows 2000 operating system failing to respond once the capture is complete
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