- Improved AI driving skills - Lowered enemy AI skills for regular and recruit difficulty levels - Improved Micro AI tactics, attack in pairs, path limiting to avoid passing through walls - Fixed multiplayer session NAT negotiation - Improved game stability (various crash opportunities fixed) - Multiple save slots supported - Improved terrain shape beyond map borders - Various campaign and localization fixes and improvements - Modules (F7) support added in the Mission Editor - Added option to disable various post-process effects (bloom, blur etc.)
#Carmageddon I/II - #game resources #Operation Flashpoint / ARMA - game resources