View previous topic :: View next topic |
Author |
Message |
ggrobot Elite Member
Joined: 28 May 2004 Posts: 45816
|
Posted: Mon May 01, 2006 11:53 pm Post subject: John Carmack's secret weapon: MegaTexture [21482] |
|
|
aGamerWithin has posted an extensive Q&A with John Carmack as he discusses the new MegaTexture technology, which will be used in the upcoming
Enemy Territory: Quake Wars for PC. Definitely a worthy read for any programming, designing or general development enthusiast, as well as any gamer slightly inte
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
|
Back to top |
|
|
lmer Elite Member
Joined: 28 Mar 2005 Posts: 329 Location: Zagreb, Croatia
|
Posted: Tue May 02, 2006 1:02 am Post subject: |
|
|
Well..can't wait to see it in action. He says:"...but I’ve generally preferred to set up technologies that effect everything uniformly across the entire game world and this is one of those." I believe it. Bring it on. |
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2001, 2666 phpBB Group
|
|