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ggrobot Elite Member
Joined: 28 May 2004 Posts: 45868
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Posted: Thu Mar 14, 2013 11:16 am Post subject: Reus Gameplay Dev Diary #2: Ecosystems [34808] |
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In the second dev diary we show you how to build ecosystems, which are among the most important gameplay elements of Reus. The person speaking is Adriaan Jansen, lead designer of Abbey Games. Expect Reus to be released in the second quarter of 2013 for PC.
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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