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ggrobot Elite Member
Joined: 28 May 2004 Posts: 45810
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Posted: Sat Nov 04, 2017 10:30 am Post subject: Unreal Engine 4 Star Wars fan tech demo [44622] |
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Star Wars Battlefront 2 is coming out in a few days, however this fan-made Unreal Engine 4 video puts to shame its in-game characters. Created by Baolong Zhang, this video shows Jyn Erso from Rogue One in Unreal Engine 4. And it looks absolutely gorgeous.
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Csimbi Elite Member
Joined: 05 Mar 2010 Posts: 4801 Location: The bright side of the dark side
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Posted: Sat Nov 04, 2017 11:02 am Post subject: |
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In the movie, she was young.
Here, her she is old and her face seems to be falling apart.
Other than that, it's looking pretty good for a fan's work.
I don't give a damn about UT4 though... |
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Thudo Elite Member
Joined: 29 Oct 2009 Posts: 395 Location: North Toronto, Canada
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Posted: Sun Nov 05, 2017 6:19 am Post subject: |
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Maybe the look was to present her more battle-worn/dejected rather than youthful. I am quite sure they could have made her all pretty-like: any engine can make the skin tone all beautiful but going for the shell-shocked/aged-badly-due-to-combat/skin imperfections-like is more challenging to pull it off which I feel they did quite well. |
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Thudo Elite Member
Joined: 29 Oct 2009 Posts: 395 Location: North Toronto, Canada
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Posted: Sun Nov 05, 2017 6:19 am Post subject: |
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Tom Elite Member
Joined: 07 Jun 2004 Posts: 4194
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Posted: Sun Nov 05, 2017 8:10 am Post subject: |
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Thudo wrote: | Maybe the look was to present her more battle-worn/dejected rather than youthful. I am quite sure they could have made her all pretty-like: any engine can make the skin tone all beautiful but going for the shell-shocked/aged-badly-due-to-combat/skin imperfections-like is more challenging to pull it off which I feel they did quite well. |
I agree Thudo. And I'm not going to piss on an engine that has been popular with Devs for a long time. Including for myself. My only critique of the videos was the cape that doesnt change for the wind. Didn't seem to behave very material-like. |
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