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ggrobot Elite Member
Joined: 28 May 2004 Posts: 45810
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Posted: Fri Jan 24, 2014 12:48 am Post subject: Might & Magic X Legacy - Launch Trailer [36543] |
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Might & Magic X Legacy is an authentic solo experience in the classic first-person RPG genre, with a turn-based gameplay system. By creating and leading a group of adventurers in and around the exciting city of Karthal, by battling powerful mythical creatures while collecting ancient magical treasures, players wil
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Csimbi Elite Member
Joined: 05 Mar 2010 Posts: 4801 Location: The bright side of the dark side
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Posted: Fri Jan 24, 2014 8:48 am Post subject: |
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Played it for about an hour at the neighbour - I played it until I have beaten a couple of nagas at the lighthouse (cleared level 1).
Pretty nice so far, though it takes some getting used to after real-time games: this one's completely turn-based. This also means that you have time to think, unlike in Skyrim and others. Monsters do spawn a few steps behind you, however, so it can get tough at times - save often.
I think that the models look familiar from HMM6, it's nice to see them up close.
I'm surprised how many of the more advanced features are missing (setting up combos, automatic turning/sidestepping at corners, etc.).
What bothered me most was that I could not check the skills of a fighter while I was at a trader (I had to exit and come back again) - and a few similar limitations.
I could not learn new skills thus far - only improve existing ones - which means your party is stuck with whatever it started out with. I am hoping this is just a limitation at the first city and not for the whole game...
Some of the comments the party members make are annoying after a while...
There are some FOV issues - 16:10 here. |
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