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Valve has released a new update for Counter-Strike: Global Offensive that adds - among other things - some new maps for it. In addition, this update re-balances some of the game's weapons, and overhauls the matchmaking for the Classic Competitive mode, adds a new feature section to the main menu and fixes memory corruption related to bots cleaning up their occupied nav areas.
[ NEW FEATURES AND CONTENT ]
-Replaced Competitive mode "Join in Progress" matchmaking system with
"Queued" matchmaking.
-Searching for a Competitive game, either from "Find a Game" or "Play
with Friends," will enter the player/s ( between 1 and 5 ) into a
waiting queue. Once 10 compatible players are found then the game will
begin.
-Players that disconnect from a match can reconnect to it from the main
menu or abandon it. Abandoning a game will result in a cooldown period
during which no new competitive match can be joined.
-Note: Elo will be recalibrated for the new matchmaking system over the
coming weeks.
-New maps:
-de_vertigo is now available for Classic Casual and Classic Competitive.
-ar_monastery is now available for Arms Race.
[ MINOR FIXES ]
-Weapon changes:
-Reduced p90 kill award from 300% of default to 200%.
-Reduced other SMG kill awards from 300% of default to 200%.
-Increased Bizon kill award from default to 200%.
-Reduced all shotguns’ price by 300.
-Guns are now considered "reloaded" at the point during the reload
animation in which they visually appear to be reloaded – this allows
you to switch away from a gun after the new magazine has been entered
without having to wait until the whole reload animation has finished *
the weapon refire delay after starting a reload is not affected.
-Fixed HUD not showing during demo playback.
-Changes to Matchmaking Lobby
-Removed global Join Button and added Join Buttons for individual
friends in the Invite Friends section.
-Join state is now visible when you browse the friends list.
-Removed global Steam Profile button and added ability to click on any
avatar image to see Steam Profile.
-Removed global Invite Button and added Invite Buttons for individual
friends in the Invite Friends section.
-Added new feature section to the main menu
-Fixed issue that caused doors and other "pusher" entities to move at
the wrong speed when the tick rate was > 64 Hz.
-Fixed post-process blur effect getting enabled (and left on) during
demo playback if the player invoked the buy menu.
-Fixed MOTD on OSX.
-Fixed scoreboard getting stuck in toggle mode after halftime sometimes.
-Fixed ability to connect to community servers using server browser
from in*game pause menu.
-Fixed exploit where models could be subsituted via a hardware
performance setting.
-Fixed memory corruption related to bots cleaning up their occupied nav
areas.
-Fixed spectator glow materials not being precached.
-Resolved several minor bugs to clean up console spew on launch and map
load.
-Fixed a crash associated with targetIDs and the
sv_competitive_official_5v5 convar.
-Votes that match or exceed the number needed to succeed now end the
vote early instead of waiting for the timer to expire.
-The radar now displays when a player or bomb is above and below you.
-Reduced the aim punch that happens when shot in arms and legs as well
as in the chest/stomach when wearing chest armor.
-Slightly increased the velocity boost grenades get when thrown by
moving players.
-Fixed in-game voice chat not working with some microphones on OSX.
-Added convars mp_teamname_t and mp_teamname_ct that allow overriding
team names on the scoreboard.
-Fixed grenade bounce being significantly reduced when tossed at the
ground at most angles.
-Fixed not being able to vote when spectating/observing or when the
scoreboard was up.
-Changes to warmup period:
-Players now respawn in the warmup period.
-Warmup periods now only end when the warmup time expires.
-Warmup period no longer allows friendly fire.
-The community server browser warning pop*up can now be dismissed and
told to never show again.
-There is now a visual and audible change in place of the silence on
planted c4 when its about to explode.
-Fixed the medals on the main menu showing the wrong categories.
-The Buy Previous hotkey in the buy menu now only buys things that you
purchased in the previous round.
-Fixed an exploit that let players infinitely spawn golden knives.
-Fixed a case where if all players on both teams had the same clan team
name the were considered on the same team.
-Fixed a crash on startup when launching a game by joining a game
server from Steam.