X2: The Return = X3: Reunion - briefly
(hx) 08:54 AM CET - Mar,18 2005
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Egosoft
has announced that the planned expansion X2: THE RETURN has been cancelled.
The essence of the expansion pack has been used to give birth to the next
generation of X game, in the form of
X3:
REUNION, the first multi format product, set in the X universe.
During the creation of X2: THE RETURN, it became apparent to EGOSOFT that the
expansion pack had taken on a life of its own. With so many ideas from the fan
community, waiting to be implemented into an already crowded expansion game and
development of the X3 engine moving at a rapid pace behind the scenes, the
conception of a full, stand alone game became the logical choice.
X3: REUNION utilises a new generation game engine, developed to immerse the
player into the most realistic, living universe, ever experienced. Extensive
development has gone into the X3 engine, making full use of DirectX 9
technology, to create dramatic visual effects and stunningly realistic
starships. The economy model in X3: REUNION is more complex than any previous X
game. Coupled with the massively enhanced A.L. (Artificial Life) system, X3:
REUNION will present players with an ever changing, evolving universe; where a
player's actions really can shape the future of the universe. Community
involvement has been extensive, throughout the development process and the
launch of X3: REUNION will see many innovative fan creations in the final retail
game. X3: REUNION will also be the first chance for players to experience the
thrills of deep space trading on a format other than PC, with the launch of a
console version (TBA).
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