GameSpot: For starters, two major changes are being made to PvP: one, the game's existing "honor" system is being revamped so that it will no longer be a competitive ladder. Instead, players will be able to, according to lead game designer Tom Chilton, earn honor "at their own pace," and use their honor points as currency to spend on rewards. Secondly, Burning Crusade will add an all-new form of PvP: an arena combat system, which lets players form teams of two to five players and go up against other teams in designated arenas. IGN: Raids are a big part of high level gameplay. They become necessary when players find themselves challenged to complete quests full of monstrously powerful baddies incapable of being taken on without the strong support and love of a few friends. In days past, raiders would need around 40 of these chummy fighters to stand a chance. The days of needing to pump up guild recruitment pressure to gain the bodies necessary to take on the biggest challenges are about to change. With the Burning Crusade addition, players will now only need to gather about 25 others to run screaming into danger's fat face.