A new patch has been deployed to implement NVIDIA Adaptive Shading, improving the performance of Wolfenstein II: The New Colossus. We’ve been working with NVIDIA to make sure the game runs great on NVIDIA RTX hardware. Wolfenstein II: The New Colossus debuts the first implementation of NAS. Additional patch notes: Added support for NVIDIA Adaptive Shading on NVIDIA RTX series GPUs. (Improves frame rate by dynamically adjusting the shading resolution in different areas of the screen, without affecting fidelity). Ensured that, on multiple GPU systems, the discrete GPU is preferred over an integrated GPU. Players can now choose to ignore/suppress warnings when the selected video settings exceed the amount of dedicated VRAM available on the GPU Fixes for skinning issues on GTX 970