Now that the PC demo's been out for a while, the forums are buzzing and we're hearing from a lot of you. Some of what we hear is positive, while some of you have expressed a range of concerns. (It's great to have a passionate core of players.) To those of you with concerns, we want you know that we're listening to what you have to say. This FAQ is the first step toward addressing your comments and questions. As you read through the FAQ, please bear in mind the following: * We're as dedicated to the PC as we are to the Xbox. There are folks out there who feel like we went over to the dark side. I just don't buy that. (In fact, we've been "dinged" by console gamers for making too-PC-centric a game as often as we've been dinged by PC gamers for making a game that's too consoley!) Here's the bottom line for me: I've always believed that gamers want good games, across all platforms. We delivered the game experience we wanted to deliver, regardless of platform. Having said that, we've heard the comments about some of our UI choices on the PC side and we want to address them, whether through an updated demo or a PC game patch or both. * We hear you loud and clear on issues related to performance and interface. The FAQ below outlines some things you can do Right Now to address some of these issues. We have programmers, artists and designers looking into some of the problems you're seeing (though it may take a little while before we can say whether or when a revised demo and/or patch will be available). Rest assured we ARE investigating the issues you've raised. * We stand by our game design choices and don't believe we've done anything that "dumbs the game down" or compromises the gameplay experience. Have we delivered exactly the same game we did in June 2000, when we released the first Deus Ex game? Of course not. We honestly feel we've delivered a more focused, purer version of the game we set out to make the first time, one that's more compelling for experienced players and more accessible to the uninitiated. Play the full version of the game and I believe you will agree. * We believe the Invisible War demo does a fair job of introducing the core Deus Ex gameplay elements. It provides a good overview of the kinds of interactions and choices available to players of the full game. But it is NOT the full game. The full game offers players many more choices than the demo -- more biomods, more tools, more weapons, more character options, more paths, more freedom to choose missions...more of everything. The full game also offers the kind of deep storyline players expect from a Deus Ex game, something the demo was never intended to showcase. (Deus Ex is all about mysteries and conspiracies and we didn't want to include any spoilers in the demo!)