"I'm really angry at the Rockstar guys," Spector said in an interview at the Montreal International Game Summit. "Not like I'm going to go beat them up and yell at them, but they frustrate me because Grand Theft Auto III, in particular, was an amazing advance in game design. It was a stunning accomplishment as a game design. And it was wrapped in a context that completely for me undid all the good they did on the design side. "It's like I want to tell my mother 'This is what games can be.' But I can't because they don't get past the beating people up with a baseball bat, stealing cars and crashing them, and the foul language and stuff." --- "The more kids and young adults start turning to games to pass the time, to educate themselves and entertain themselves, the more the parents and the cultural gatekeepers will pay attention. And as we're seeing, they're feeling threatened. And that's not something I think we can afford to ignore." "There's a whole generation of folks out there who do not get games. They grew up without computers. They grew up bugging their parents not by playing Doom but by wearing their hair long and playing rock ‘n' roll loud. They don't understand why their son is barricading himself in his room killing demons all day. And they don't understand why their daughter, instead of playing with Barbies which is something they understand, is instead raising families of little virtual electronic people." "They don't get it. And people blame and fear what they don't understand."
"The more kids and young adults start turning to games to pass the time, to educate themselves and entertain themselves, the more the parents and the cultural gatekeepers will pay attention. And as we're seeing, they're feeling threatened. And that's not something I think we can afford to ignore." "There's a whole generation of folks out there who do not get games. They grew up without computers. They grew up bugging their parents not by playing Doom but by wearing their hair long and playing rock ‘n' roll loud. They don't understand why their son is barricading himself in his room killing demons all day. And they don't understand why their daughter, instead of playing with Barbies which is something they understand, is instead raising families of little virtual electronic people." "They don't get it. And people blame and fear what they don't understand."