How big is the game and what kind of diversity is offered with both the locations/environments and the kind of actions on offer? Perhaps you can expand on one event in the game that really shows off the 'spirit/kudos' of Voodoo Nights? The game takes place in one City, which looks, let's say, like New Orleans. You will encounter many different locations. For example now we are working on a slaughterhouse setting. It's a really cheerful place (another smile from Karel). At the start it looks relatively normal, but then you will spot that probably not all the meat is animal... And when you discover the hidden underground Voodoo sanctuary, you will definitely understand that it's not a usual abattoir! (A smile becomes a grin.)