Vampire: The Masquerade - Bloodlines unofficial patch 10.1 - patch
(hx) 10:19 AM CET - Nov,24 2018
- Post a comment Wesp5 has released a brand new unofficial patch for the classic Vampire: The Masquerade – Bloodlines. In case you weren’t aware of, the Vampire: The Masquerade – Bloodlines unofficial patch project is described as a restoration project, adding a lot missing content, including new quests, levels, weapons, items, characters, dialogue, graphics, models, sounds and original music.
Its latest version, 10.1, comes with a number of fixes, additions and improvements. Those interested can download this latest unofficial patch from here and below you can find its complete changelog.
Vampire: The Masquerade – Bloodlines Unofficial Patch 10.1 Release Notes- Fixed Gary giving packs if you already have some and made it plus.
- Shortened Bat’s Communion to work with Beastmistress history too.
- Added Humanity gain for saving the quick Nosferatu in the warrens.
- Updated thin bloods on beachhouse beach and added monastery beds.
- Changed surplus Tremere history and improved Andrei’s atrium exit.
- Restored billboard and Chateau computer and fixed Obfuscate info.
- Fixed some bad Humanity losses and wrong basic poster quest email.
- Restored Arthur’s computer and improved formats, thanks Psycho-A.
- Updated tutorial guard voice and SDK, thanks voerman and Psycho-A.
- Modified Chupacabra and Insectoid histories to avoid warform bug.
- Changed Steyr and SWAT zoom and Glock magazine size to real value.
- Made Kamikaze Zen money stay in plus and Andrei don’t drop braid.
- Some superfluous items can be given to Pisha, Skelter and Strauss.
- Made Carson quest more logical by having the player phone Gimble.
- Added male blood doll to Smoke Shop and a surprise to pier ending.
- Moved Knox in Asylum to restore lines of Cal and some for Arthur.
- Corrected Auspex stats if you use “no changed disciplines” option.
- Swapped final poster quest poster and restored it to Ground Zero.
- Restored partial damage to supernaturals with several disciplines.
- Updated some entries in some computers to reflect NPC fatalities.
- Fixed four Humanity cost altering histories, thanks miracle.flame.
- Removed plus and extras installer sub-options to avoid confusion.
- Improved snatching cutscene and made museum outside a combat area.
- Fixed an ignoring-Sabbat-ending issue and sneaking out with Kiki.
- Made Hengeyokai not freeze on Blood Theft and fixed Ji quest loop.
- Improved library and made Red Spot gum ball machine destructable.
- Finally fixed the dead-dog-still-hurting and Milligan freeze bugs.
- Made sure beachhouse thugs are dead if Mercurio appears at beach.
- Prevented player from using idle animation during a few cutscenes.
- Added info to hacking popup and fixed minor map and text details.
- Fixed condition for telling Damsel that you killed a werewolf too.
- Changed criminal level of several weapons to get police to react.
- Fixed talking to Zhao from the shelves and sneaky Glaze newspaper.
- Corrected warrens, hospital, society and 609 maps by recompiling.
- Unified formatting of newspaper articles and improved GUI details.
- Made CDC guy at Fu Syndicate unbiteable like the others downtown.
- Fixed Presence hair and cleared Disciplines before more cutscenes.
- Covered level holes in observatory, Red Dragon and Venture Tower.
- Fixed vanishing details downtown, at Ocean House, and in cemetery.
- Added missing monster sounds reacting to Dementation disciplines.
- Made the patch copy all bin files into main folder to fix crashes.
- Added toilet doors to a few maps and fixed minor dialogue issues.
Moved breakroom at the SM clinic so the geometry fits the outside. - Made blood dolls reappear after killing to avoid staying corpses.
- Moved sarcophagus loading scene to Giovanni mansion back entrance.
- Disabled bad icons and buttons for inactive Ocean House elevator.
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